Ultra v1 · Design Consultation (no prior GUI)

Wireframes: Foundry-Coded v1

Conceptual UX for Ultra — a graph-native network policy lifecycle platform. CLI-first today (~40 commands); this proposes what the GUI should be. Same Foundry-coded mood as Egan/Quanta. See CONTEXT.md for the full brief.

Information Architecture (proposed)
ULTRA
Envmeridian-prod
Roleanalyst

Five sections matching the CLI lifecycle

Ultra's CLI implements a six-phase lifecycle: discover → model → analyze → implement → verify → monitor. The IA folds analyze + implement into Decide (since they're the same loop in practice — analyze a gap, decide on a change) and folds verify + monitor into Operate. The 5 sections mirror the user's mental model exactly.

Brief replaces the current overview page with a daily-driver: posture, open change requests, recent gaps, drift events. Sidebar header carries the active environment (network / customer), important for MSSP use cases.

Phase 1 Discover → Discover section
Phase 2 Model → Model section
Phase 3 Analyze → Decide section
Phase 4 Implement → Decide section
Phase 5 Verify → Operate section
Phase 6 Monitor → Operate section
Anchor Wireframes
Pending Approval

Brief / Posture

Home — system state, posture KPIs, open change requests, recent gaps, drift events. Replaces today's basic overview page.

Pending Approval

Topology Explorer

The spine. Interactive zone+device graph. Trust-level coloring, zone polygons, rule annotations. Specialized network version of Egan's Graph Explorer.

Pending Approval

Gaps → Change Request

Analytical core + workflow. How a detected gap becomes a deployable change. The Decide section's main loop.

Pending Approval

Compliance Posture

Framework selector (NIST 800-171, NERC CIP). Per-control status with evidence trail back to zones/rules.

Design System (Reference)

System

Tokens, primitives, atoms.

Wireframe Template

Kit page scaffold. Ultra adapts with sidebar+main shell.

Components

Additional patterns.

← Egan v2 wireframes

Sibling consultation. Ultra inherits the design system idioms.